Rather than simply watching a video, a viewer can be actually immersed here in the actual “space” of a prosthetic valve and gain a better understanding of features and product designs such as sizing, positioning accuracy, and recapturing capability.
This sequence is a demo from a more comprehensive project we are producing for our client; they are interested in leveraging emerging real-time 3D, virtual reality, and other emerging technologies.
In this excerpt, the viewer has called up user interface elements to learn more about size relationships and positioning.