Our client gave us a unique challenge: using one fluid, dynamic camera move, “zoom into the eye and through the body in a way that will be intentionally vague overall — yet still have a couple of recognizable stops along the way.”
Rendered specially for a giant 26′ x 5′ screen, the animation was featured in an immersive geodesic dome installation.
This project required our know-how in all phases of production — from the video shoot, to set extension and compositing, to animation and post-production VFX.